Post by Lord Fiontan on Aug 30, 2016 23:30:42 GMT 1
Here are (not) all our ranks!
Red= highest ranks, earned!
Orange= high ranks, earned!
Blue= given!
Earned by levelling up (tiers)
Green= open
t = taken; o= open
________________________________________________________________________________
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Lord (t)
Lady
________________________________________________________________________________
Regent (o)
administers everything if the Lord is absent or is incapacitated (SxRe)
________________________________________________________________________________
Royal advisor (o)
helps the Lord and Lady and gives them good advice (SxRA, SxRAd if you want to sound rad. )
________________________________________________________________________________
Master (o)
skilled, adult lions (3 years+) that teach trainees how to use their elements and teach them new abilities. (SxMa)
________________________________________________________________________________
Seeker:
Seekers are constantly trying to sharpen their elemental skills as they are the fighters of the group. Although members of this rank are sometimes seen as lazy, they are the ones paying the highest price if a war is unavoidable.
Tier I: Members of this tier might be told to watch over cubs and teenagers and care for elders. All the dirty work, you know. (Se I)
Tier II: To level up to this tier, your character will have to complete two special tasks. (low to medium difficulty level) (Tag: Se II)
Tier III: To get to this tier, your character must win a fight against a higher ranked member! (Se III)
Tier IV: Things get a little harder from here. If you want to get to this tier, you will have to complete two more tasks AND win a fight against a higher ranked member! (Se IV)
Tier V: This is the highest tier. If you manage to make your way there, your character will automatically become a very respected and honored member. Your character must, however, kill a lion/cheetah/leopard etc., find a very special and magical, hidden object (that they will later be able to keep), and has to be taught how to control one other element by a member that is chosen by Lord Fiontan. (preferrably a member that your character doesn't like ;-) )
________________________________________________________________________________
Guards:
Guards are important members of the group as they make sure everything and everyone is safe.
Guard tier I: The 'basic' guard. Even these are quite respected members as they are usually a tad stronger than the rest. They look over all the Seekers and watch over Prisoners to make sure they don't escape. (Tag: Gu I)
Guard tier II: These are the second-in-command-lead guards. They basically help the lead guard with the things he does, though do not have as much power as him. (Tag: Gu II)
Guard tier III: The lead guards. There are only two that administer everything concerning the group's and the Patriarch's safety. (Tag: Gu III)
________________________________________________________________________________
Hunters:
Hunters are specialized in killing prey for the group to feed on. With their elemental abilities, they have found various ways to bring down and "prepare" the meal.
Hunter tier I: These are the 'basic' hunters. Although they are often underrated, they have sharp senses and good qualities to bring down their prey. They are sorted into hunting parties by the higher tier. (Hu I)
Hunter tier II: When a hunter of tier I does a good job and Fiontan notices their hard work, they can get to tier II. These hunters sort the other hunters into hunting parties and also decide where to take them hunting. (Hu II)
___________________________________________________________________________________________________________________________________________
Medics:
Medics are responsible for taking care of sick and injured members.
Medic tier I: The 'basic' medics. Unless no medic of a higher tier is present, they can not make their own decisions when treating a sick or injured member until they get to tier II. They listen to the higher-ranked medics commands and do what they tell them to. (Me I)
Medic tier II: Once a medic appears ready to Lord Fiontan, they are put up to tier II. These medics are independent of other medics and can make their own decisions. They can treat a sick or injured member on their own, but can also order medics of tier I around. (Me II)
________________________________________________________________________________
Trainee:
After a cub reaches the age of 10 months, it will begin its training. At the very beginning of this, it will only be able to have one elemental ability which it obviously won't be a professional at either. (Please don't make your fresh trainees god-like, it makes me cry) Three trainees of one element will share one Master of the same element and go training with him/her every day.
At 2.5 years of age, a trainee will become a full member of the group in a celebrative ceremony and will be able to choose whether they want to be a Guard, Seeker etc. in the future. (Tag: Tr)
________________________________________________________________________________
Cubs:
The youngest members of the group. They are not seen as Seekers until they control an element for the first time, even if it is only a tiny spark of fire. However, their training will begin at the age of 10 months. Ah, also, cubs that are older than 6 months but still haven't managed to even get the tiniest spark of an element out of their paw might be treated like they were less than the 'Seeker-cubs'. (Cu I for 'non-Seeker-cubs' and Cu II for 'Seeker-cubs')
________________________________________________________________________________
Filth:
If your lion is 'Filth', it means they have done something to anger the Lord and group. Filths are for example traitors, lions that have had a love affair with a normal lion, murderers of their own kin or those that did not follow the Lord's commands multiple times. ( Tag: Fi )
________________________________________________________________________________
Prisoners:
Lions, mostly 'normal' ones without elemental abilities, that have been caught and captured by us. ( Tag: Pr)
________________________________________________________________________________
more MIGHT come someday, I'm not really good with ranks.
Red= highest ranks, earned!
Orange= high ranks, earned!
Blue= given!
Earned by levelling up (tiers)
Green= open
t = taken; o= open
________________________________________________________________________________
________________________________________________________________________________
Lord (t)
Lady
________________________________________________________________________________
Regent (o)
administers everything if the Lord is absent or is incapacitated (SxRe)
________________________________________________________________________________
Royal advisor (o)
helps the Lord and Lady and gives them good advice (SxRA, SxRAd if you want to sound rad. )
________________________________________________________________________________
Master (o)
skilled, adult lions (3 years+) that teach trainees how to use their elements and teach them new abilities. (SxMa)
________________________________________________________________________________
Seeker:
Seekers are constantly trying to sharpen their elemental skills as they are the fighters of the group. Although members of this rank are sometimes seen as lazy, they are the ones paying the highest price if a war is unavoidable.
Tier I: Members of this tier might be told to watch over cubs and teenagers and care for elders. All the dirty work, you know. (Se I)
Tier II: To level up to this tier, your character will have to complete two special tasks. (low to medium difficulty level) (Tag: Se II)
Tier III: To get to this tier, your character must win a fight against a higher ranked member! (Se III)
Tier IV: Things get a little harder from here. If you want to get to this tier, you will have to complete two more tasks AND win a fight against a higher ranked member! (Se IV)
Tier V: This is the highest tier. If you manage to make your way there, your character will automatically become a very respected and honored member. Your character must, however, kill a lion/cheetah/leopard etc., find a very special and magical, hidden object (that they will later be able to keep), and has to be taught how to control one other element by a member that is chosen by Lord Fiontan. (preferrably a member that your character doesn't like ;-) )
________________________________________________________________________________
Guards:
Guards are important members of the group as they make sure everything and everyone is safe.
Guard tier I: The 'basic' guard. Even these are quite respected members as they are usually a tad stronger than the rest. They look over all the Seekers and watch over Prisoners to make sure they don't escape. (Tag: Gu I)
Guard tier II: These are the second-in-command-lead guards. They basically help the lead guard with the things he does, though do not have as much power as him. (Tag: Gu II)
Guard tier III: The lead guards. There are only two that administer everything concerning the group's and the Patriarch's safety. (Tag: Gu III)
________________________________________________________________________________
Hunters:
Hunters are specialized in killing prey for the group to feed on. With their elemental abilities, they have found various ways to bring down and "prepare" the meal.
Hunter tier I: These are the 'basic' hunters. Although they are often underrated, they have sharp senses and good qualities to bring down their prey. They are sorted into hunting parties by the higher tier. (Hu I)
Hunter tier II: When a hunter of tier I does a good job and Fiontan notices their hard work, they can get to tier II. These hunters sort the other hunters into hunting parties and also decide where to take them hunting. (Hu II)
___________________________________________________________________________________________________________________________________________
Medics:
Medics are responsible for taking care of sick and injured members.
Medic tier I: The 'basic' medics. Unless no medic of a higher tier is present, they can not make their own decisions when treating a sick or injured member until they get to tier II. They listen to the higher-ranked medics commands and do what they tell them to. (Me I)
Medic tier II: Once a medic appears ready to Lord Fiontan, they are put up to tier II. These medics are independent of other medics and can make their own decisions. They can treat a sick or injured member on their own, but can also order medics of tier I around. (Me II)
________________________________________________________________________________
Trainee:
After a cub reaches the age of 10 months, it will begin its training. At the very beginning of this, it will only be able to have one elemental ability which it obviously won't be a professional at either. (Please don't make your fresh trainees god-like, it makes me cry) Three trainees of one element will share one Master of the same element and go training with him/her every day.
At 2.5 years of age, a trainee will become a full member of the group in a celebrative ceremony and will be able to choose whether they want to be a Guard, Seeker etc. in the future. (Tag: Tr)
________________________________________________________________________________
Cubs:
The youngest members of the group. They are not seen as Seekers until they control an element for the first time, even if it is only a tiny spark of fire. However, their training will begin at the age of 10 months. Ah, also, cubs that are older than 6 months but still haven't managed to even get the tiniest spark of an element out of their paw might be treated like they were less than the 'Seeker-cubs'. (Cu I for 'non-Seeker-cubs' and Cu II for 'Seeker-cubs')
________________________________________________________________________________
Filth:
If your lion is 'Filth', it means they have done something to anger the Lord and group. Filths are for example traitors, lions that have had a love affair with a normal lion, murderers of their own kin or those that did not follow the Lord's commands multiple times. ( Tag: Fi )
________________________________________________________________________________
Prisoners:
Lions, mostly 'normal' ones without elemental abilities, that have been caught and captured by us. ( Tag: Pr)
________________________________________________________________________________
more MIGHT come someday, I'm not really good with ranks.